Linda Rendel

Producer – Video Games – Virtual Reality

I am confident in my ability to unite individuals and facilitate the creation of video games. I firmly believe that community, collaboration, and empathy are essential ingredients to success.

About Me

Linda is an accomplished producer with more than eight years of experience. She is driven by empathy and is passionate about supporting interdisciplinary teams to grow and create memorable and innovative player experiences.

In 2017, Linda founded the #FemDevsMeetup to promote diversity in the game industry. Additionally, she is an advocate for women’s rights and equality.


What I offer

Leadership

  • Research and implement new approaches to establish and maintain trusting relationships.
  • Conduct sincere one-on-one coaching sessions with team members to ensure their success in working independently on the project and in their career paths.
  • Advise management and teams on values, diversity, inclusion, and psychological safety.
  • Organize workshops and knowledge-sharing sessions on leadership and production.

Production

  • Define a clear project goal and ensure that it is achieved with a focus on quality.
  • Collaborate with stakeholders to establish project requirements.
  • Develop a project timeline and set achievable milestones.
  • Identify and manage potential project risks, collaborating with the development team to create backup plans and keep the project on schedule despite unforeseen issues.
  • Communicate progress to stakeholders, keeping them informed as milestones are completed or adjusted.
  • Foster effective collaboration among cross-functional teams.
  • Schedule and facilitate regular meetings across different time zones.

Achievements

Assassin’s Creed VR – Associate Producer – Ubisoft Düsseldorf

  • Collaborated with the user research team to establish playtesting processes.
  • Conducted risk assessments to facilitate collaboration between the content and tech teams, ensuring target performance on the VR device.
  • Established and maintained relationships with international co-development teams in the UK, US, India, and Germany, as well as with various external stakeholders.

Ubisoft Escape Games – Producer – Ubisoft Düsseldorf

  • Upheld and maintained the project vision and strategy for Ubisoft Escape Games. Successfully produced three AAA-quality VR games for the Assassin’s Creed and Prince of Persia brands.
  • Planned development and coordinated work for the release of Escape the Lost Pyramid, Beyond Medusa’s Gate, and Prince of Persia: The Dagger of Time.
  • Facilitated feature validation processes by analyzing playtesting data with the design and QA teams.

Unannounced Project & Porting Projects – Production Director – Massive Miniteam

  • Provided mentorship to the production team.
  • Developed structure and communication processes for the porting team and publisher.
  • Offered advice to the founder team on leadership and strategic matters.
  • Assisted in the transition from pre-production to production.

#FemDevsMeetup – Founder

  • Founded the non-profit #FemDevsMeetup community to foster knowledge sharing and diversity with a team of 12 volunteers, run on-site and online events, and a Discord community with 700+
    members.

Public Appearances

Awards

Talks & Interviews